D&D Token Maker for 5e Session Prep

Create D&D 5e tokens for PCs, NPCs, and monsters, with built-in creature sizes for faster session prep.

Drop your PC, NPC & monster portraits herePNG, JPG, WebP · or paste from clipboard
Create D&D 5e tokens for your next session
Batch modeSettings persistVTT presets
Image Queue

Drop your PC, NPC & monster portraits here

Border
Border Color
Export Size
Format

D&D Token Sizes by Creature Type

Every creature in D&D 5e has a size category. Match pixel dimensions to grid footprint, or see the full creature token size guide.

SizeGridRoll20Foundry
Tiny½×½140px200px
Small1×1280px400px
Medium1×1280px400px
Large2×2560px800px
Huge3×3840px1200px
Gargantuan4×4+1120px1600px

How to Make Tokens for D&D 5e

Imagine you're prepping a session with 4 PCs, 1 NPC ally, and 6 goblins. Here's how to batch-create all 11 tokens in under two minutes:

1

Upload PC, NPC, and monster portraits

Drag all 11 images into the tool at once. They'll appear in the Image Queue at the bottom.

2

Set creature size and border style

Pick Gold Ring for PCs, Blood Rune for goblins. Select "Medium (1x1) · Roll20 (280px)" for standard creatures. The tool remembers your choices.

3

Create encounter-ready token images

Click through each token in the queue — adjust position if needed, then export. Settings carry over automatically.

Why Use This D&D Token Maker?

Make encounter tokens faster

Handle creature sizes automatically

Keep PCs, NPCs, and monsters visually consistent

D&D Token Maker FAQ

D&D 5e creature tokens typically map from Tiny (half grid) to Gargantuan (4x4+). Use the size presets to match each creature category quickly during session prep.

Choose the Large (2x2) or Huge (3x3) size preset before creating the token image. That keeps bigger creatures aligned with their battlemap footprint.

Yes. Upload PC, NPC, and monster portraits in one batch and process them from the image queue while keeping border and size settings consistent.

Yes. You can assign different borders and labels by role so player characters, allies, and enemies stay easy to read during combat.

No. Everything runs in your browser. Settings are saved locally so they persist between visits.